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Quiz 24: Projective Geometry

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. Why can a homography (3x3 matrix on homogeneous coordinates) represent translation, while a plain 2x2 matrix cannot?

Representing a 2D point as (x, y, 1) lets a 3x3 matrix encode translation directly, unlike a 2x2 matrix acting on (x, y) alone.

. What specifically causes a homography to destroy parallelism, unlike an affine transform?

An affine transform's bottom row is always (0, 0, 1); a homography's nonzero (g, h) introduces the division effect that makes parallel lines converge.

. How does the point-at-infinity trick locate a vanishing point?

A point with zero third homogeneous coordinate represents a direction at infinity; transforming it by H lands exactly where the two parallel lines' images converge.

. In what two situations does a single homography exactly relate two photographs of a scene?

A homography exactly models plane-to-plane relationships (a flat scene) or pure camera rotation about a fixed center; a translating camera viewing a genuinely 3D scene has no single exact homography relating the views.